Thursday, February 26, 2015

Individual assingmet 2, Evaluating the User Experience



1.Object-BasedTechniques 
In general these methods are interesting but at the same time challenging. they need a lot of experience and insight to be implemented and interpreted in a meaningful way.
The reading resource tried to give a detailed "how to" about implementation, but what was missing was that how to design our study based on our specific case and also how to interpret and use outcome of such sessions.
Dialogic Techniques 
  Although the general method, even with researcher collected "objects" is still a very effective way of starting conversations and provoking reactions, what I liked about object based techniques was the possibility of using user collected photo/artefact. I think people can relate easier to the objects they bring, and that objects means more and contains more memory and emotions for them.
Generative Techniques
I personally love generative methods and I would like to try them in a real project. they seem fun and creative and users are more engaged. I also liked that we could ask participants to collect and bring their images/objects describing the subject.
Associative Techniques 
The only example in this group was "card sorting". This technique seems to produce more tangible results and can be used in more specific details. It was also provided with more ways of sense making and analysing the output.


2.Contextual laddering
The laddering method refers to a specific one-to-one elicitation interview technique, which tries to get to the interviewees intuitions and values by asking questions based on interviewees previous answers. Since as mentioned in the paper, children dont talk about their values during interviews and the interviewer should decide about what value to assign to certain keywords, it makes it difficult to get to be sure if interview has captured a real reason of like or dislike.
Also I feel this method to be a little like interrogation, and thus unpleasant.


3.Multiple Sorting Method
This method was similar to card sorting method within "object based method". It is maybe easier to implement than generative methods. I still didnt understand how one can make sense of outputs from such experiment into a useful information for design process.


What I like most, What I will choose for Esensorics
I like object based methods the most, because they can generate rich data and the process is interesting for both researcher and user. But I dont think that this methods can be very useful at this stage of the project for us. Firstly because now we have more or less a clear idea on what we are going to build, second our context is not as open and free and needs specific outcome expectancy.
I would choose "associative technique, the card sorting" because it is easier and faster to implement and results can be more directed towards detailed inputs to the design of the tool.

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